The child is called to find the pairs of objects that are hidden in boxes that can be opened when the hand stays steady for few seconds.
The teacher/therapist can choose among various libraries of objects (e.g. animals, furniture, fruits, weather, clothes, etc.) thus empowering child’s ability to recognize objects from various conceptual categories. Moreover, visual and/or audio distractors can be added in order to enrich child’s attention and concentration skills. Visual memory can be promoted by having objects that could slightly differ in the boxes.

Goal (description)

The “UnBoxIT” game aims at improving visual recognition, language development, and motor planning skills. 


Kourakli, M., Altanis, I., Retalis, S., Boloudakis, M., Zbainos, D., & Antonopoulou, K. (2017). Towards the improvement of the cognitive, motoric and academic skills of students with special educational needs using Kinect learning games. International Journal of Child-Computer Interaction, 11, 28–39. https://doi.org/10.1016/j.ijcci.2016.10.009

Provider/Suite : Kinems


Skill Domain : Cognitive & Motor-sensory skills


Subject: Language


Special needs / School ages: 4 to 8 years old


Language : English, Greek, and Spanish


Cost : Paid


Equipment : Kinect camera


System Requirement :Kinect for Windows sensor
Windows 7 or newer operating system
Dual-core 2 GHz or faster processor
1 GB free disk space
Dedicated USB 2.0 bus
External graphics card (preferred)