The “Bilisius” game fosters child’s ability to quickly identify the larger set of colored marbles without counting. The child becomes a magician who sidewalks and tries to solve exercises. The child sees a cluster of two sets of yellow and blue marbles and has to quickly decide (without having enough time to count) which set has more marbles than the other by moving the body left or right to the appropriate colored small carpet.
Goal (description)
This game strengthens the children’s visual perception, promotes the ability to make rapid, accurate, and confident judgments.
Skill Domain: Academic, Cognitive and motor-sensory skills
Subject: Mathematics
Special needs / School ages: Kindergarten; Primary school (4 to 8 years old)
Language: English, Greek, and Spanish
Cost: Paid
Equipment: Kinect camera
System Requirement: Kinect for Windows sensor Windows 7 or newer operating system Dual-core 2 GHz or faster processor 2 GB RAM 1 GB free disk space Dedicated USB 2.0 bus External graphics card (preferred)